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							- /**
 
-  * 使用wxs方案实现slider
 
-  * 兼容微信,QQ,H5,Vue版的安卓和iOS
 
-  */
 
- /**
 
-  * 开始滑动操作
 
-  * @param {Object} e
 
-  * @param {Object} ownerInstance
 
-  */
 
- function onTouchMove(e, ownerInstance) {
 
- 	// wxs事件对象下有一个instance属性,表示当前触发此事件的组件的实例,通过该实例,可以获取相关的dataset,设置样式等信息
 
- 	// https://developers.weixin.qq.com/miniprogram/dev/framework/view/interactive-animation.html
 
- 	var instance = e.instance;
 
- 	// getState()为一个对象,挂载在instance上,类似组件的data一样,可以存放一些变量,供以后的触发事件中使用
 
- 	var state = instance.getState()
 
- 	// 滑块组件的整体尺寸信息
 
- 	var mp = state.mp
 
- 	if(mp.disabled) {
 
- 		return
 
- 	}
 
- 	
 
- 	var distanceX = getTouchX(e) - mp.left
 
- 	// 获得移动距离对整个滑块的百分比值,此为带有多位小数的值,step大于1时,不能用此更新视图
 
- 	var percent = (distanceX / mp.width) * 100
 
- 	updateSliderPlacement(instance, ownerInstance, percent, 'moving')
 
- 	
 
- 	// 阻止页面滚动,可以保证在滑动过程中,不让页面可以上下滚动,造成不好的体验
 
- 	e.stopPropagation && e.stopPropagation() 
 
- 	e.preventDefault && e.preventDefault()
 
- }
 
- function onClick(e, ownerInstance) {
 
- 	var instance = e.instance
 
- 	var state = instance.getState()
 
- 	var mp = state.mp
 
- 	if(mp.disabled) {
 
- 		return
 
- 	}
 
- 	
 
- 	// 直接点击滑块的情况,计算方式与onTouchMove方法相同
 
- 	var value = ((e.detail.x - mp.left) / mp.width) * 100
 
- 	updateSliderPlacement(instance, ownerInstance, value, 'click')
 
- }
 
- function sizeReady(newValue, oldValue, ownerInstance, instance) {
 
- 	// 页面初始化时候,也会触发此方法,传递的值为空,这里不执行往后的逻辑
 
- 	if(!newValue || newValue.disabled) {
 
- 		return 
 
- 	}
 
- 	var state = instance.getState()
 
- 	state.mp = newValue
 
- 	updateSliderPlacement(instance, ownerInstance, newValue.value)
 
- }
 
- // 设置滑点的位置
 
- function updateSliderPlacement(instance, ownerInstance, value, event) {
 
- 	var state = instance.getState()
 
- 	var mp = state.mp
 
- 	if(mp.disabled) {
 
- 		return
 
- 	}
 
- 	var percent = 0
 
- 	if (mp.step > 1) {
 
- 		// 如果step步进大于1,需要跳步,所以需要使用Math.round进行取整
 
- 		percent = Math.round(Math.max(mp.min, Math.min(value, mp.max)) / mp.step) * mp.step
 
- 	} else {
 
- 		// 当step=1时,无需跳步,充分利用wxs性能,滑块实时跟随手势,达到丝滑的效果
 
- 		percent = Math.max(mp.min, Math.min(value, mp.max))
 
- 	}
 
- 	// 返回组件的实例
 
- 	var gapInstance = ownerInstance.selectComponent('.u-slider__gap')
 
- 	// 在移动期间,不允许transition动画,否则会造成卡顿
 
- 	gapInstance[event === 'click' ? 'addClass' : 'removeClass']('u-slider__gap--ani')
 
- 	// 调用逻辑层的方法,修改v-model绑定的值
 
- 	ownerInstance.callMethod('updateValue', Math.round(percent))
 
- 	if(event) {
 
- 		ownerInstance.callMethod('emitEvent', {
 
- 			event: event,
 
- 			value: Math.round(percent)
 
- 		})
 
- 	}
 
- 	
 
- 	// 设置移动的值
 
- 	gapInstance.requestAnimationFrame(function() {
 
- 		gapInstance.setStyle({
 
- 			width: percent / 100 * mp.width + 'px',
 
- 		})
 
- 	})
 
- }
 
- // 开始滑动
 
- function onTouchStart(e, ownerInstance) {
 
- 	ownerInstance.callMethod('emitEvent', {
 
- 		event: 'start', 
 
- 		value: null
 
- 	})
 
- }
 
- // 停止滑动
 
- function onTouchEnd(e, ownerInstance) {
 
- 	ownerInstance.callMethod('emitEvent', {
 
- 		event: 'end', 
 
- 		value: null
 
- 	})
 
- }
 
- // 获取当前手势点的X轴位移值
 
- function getTouchX(e) {
 
- 	return e.touches[0].clientX
 
- }
 
- module.exports = {
 
- 	onTouchStart: onTouchStart,
 
- 	onTouchMove: onTouchMove,
 
- 	onTouchEnd: onTouchEnd,
 
- 	sizeReady: sizeReady,
 
- 	onClick: onClick
 
- }
 
 
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